﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace GameName1
{
    abstract class Alien : GameObject
    {
        public Alien(Vector2 position)
        {
            this.Position = position;
        }

        protected Alien()
        {
            
        }
        
    }
}
